Pearson EdexcelA-Level14 resources

Pearson Edexcel A-Level Applied Art and Design Past Papers & Mark Schemes

Download free Pearson Edexcel A-Level Applied Art and Design past papers, mark schemes & examiner reports. 14 resources.

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June 2017

1 file
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A-Level Applied Art and Design – Examiner report – Unit 1-13 (6901-6905 6908-6914) – June 2017

Examiner Report

June 2016

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A-Level Applied Art and Design – Examiner report – Unit 1-13 (6901-6905 6908-6914) – June 2016

Examiner Report

June 2015

1 file
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A-Level Applied Art and Design – Examiner report – Unit 1-13 (6901-6905 6908-6914) – June 2015

Examiner Report

June 2014

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A-Level Applied Art and Design – Examiner report – Unit 1-13 (6901-6905 6908-6914) – June 2014

Examiner Report
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A-Level Applied Art and Design – Examiner report – Unit 1-13 (6901-6905 6908-6914) – June 2014

Examiner Report

June 2013

1 file
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A-Level Applied Art and Design – Examiner report – Unit 1-14 – June 2013

Examiner Report

June 2012

1 file
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A-Level Applied Art and Design – Examiner report – Unit 1-14 – June 2012

Examiner Report

June 2011

3 files
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A-Level Applied Art and Design – Synoptic Project Brief – Units 6 and 7 – June 2011

Additional Resources
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A-Level Applied Art and Design – Examiner report – Unit 1-14 – June 2011

Examiner Report
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A-Level Applied Art and Design – Summative Project Brief – Units 6 and 7 – June 2011

Additional Resources

June 2010

1 file
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A-Level Applied Art and Design – Examiner report – Unit 1-14 – June 2010

Examiner Report

June 2008

1 file
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A-Level Applied Art and Design – Examiner report – Unit 1-14 – June 2008

Examiner Report

June 2007

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A-Level Applied Art and Design – Examiner report – Unit 1-14 – June 2007

Examiner Report

June 2006

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A-Level Applied Art and Design – Examiner report – Units 1-7 – June 2006

Examiner Report

Professional Practice, Client Briefs, and Vocational Creative Skills

This archive of 14 resources covers the Pearson Edexcel Applied A-Level in Art and Design — a vocational qualification that emphasised professional creative practice, client-led design work, and industry-relevant skills. Unlike the traditional Art and Design A-Level (which prioritises personal creative expression), the Applied route structured assessment around the kind of work that professional designers, artists, and creative practitioners produce in employment: responding to briefs, working within constraints, meeting client specifications, and documenting the creative process with professional clarity. The qualification was organised around units that mirrored industry practice. Core units covered visual recording and communication (observational drawing, visual research, mood boards, design development), materials and techniques (experimenting with a range of media appropriate to the chosen discipline), and professional practice (understanding how creative industries operate, portfolio presentation, self-promotion, and client communication). Specialist units allowed students to focus on specific creative disciplines: graphic design, fine art, photography, textile design, 3D design, fashion, illustration, or interactive media. Assessment combined externally set assignments — where students responded to a brief within a structured timeframe — with portfolio work developed over the course of study. The externally set assignments in this archive are particularly valuable because they develop a skill that many students find challenging: producing high-quality creative work within constraints. Each assignment specified a client, audience, purpose, and set of deliverables, requiring students to balance creative ambition with practical requirements — exactly as professional designers must. Although this specification is no longer available for new entries, the papers remain relevant for students developing portfolio-based assessment skills, practising response to creative briefs under timed conditions, and understanding the professional context of art and design practice.

Exam Paper Structure

Externally Set AssignmentNo calculator

Response to Client Brief

Supervised time (varies by unit)🎯 80 marks📊 50% of grade
Brief analysis and client requirementsVisual research and contextual investigationIdea generation and creative developmentFinal production to specification
Portfolio UnitsNo calculator

Coursework Portfolio

Developed over course of study🎯 80 marks📊 50% of grade
Visual recording and observational drawingMaterials experimentation and technical skillProfessional practice and self-evaluationSpecialist discipline work

Key Information

Exam BoardPearson Edexcel
Specification Code6901–6914 (legacy vocational)
QualificationA-Level (Applied, Discontinued)
Grading ScaleA*–E
Assessment TypeExternally set assignments + portfolio coursework
StructureModular units covering research, practice, and professional contexts
Available SessionsLegacy papers (specification discontinued)
Total Resources14
Core UnitsVisual Recording, Materials and Techniques, Professional Practice
Specialist UnitsGraphic Design, Fine Art, Photography, Textiles, 3D Design, Interactive Media
Assignment FormatClient-led briefs with specified deliverables

Key Topics in Applied Art and Design

Topics you need to know

Response to creative briefs within professional constraintsVisual research and contextual investigationIdea development from initial concepts to refined outcomesMaterials experimentation and technical proficiencyProfessional practice (client communication, portfolio presentation)Annotation and reflective evaluationIndustry awareness (creative industries, career pathways)Time management in supervised creative production

Exam Command Words

Command wordWhat the examiner expects
Respond toCreate work that directly addresses the requirements of the brief, considering client, audience, and purpose
InvestigateResearch artists, designers, techniques, and contexts relevant to the brief
DevelopRefine initial ideas through experimentation, showing a clear creative journey
EvaluateAssess the success of your work against the brief's requirements and your creative intentions
AnnotateAdd written commentary explaining your creative decisions, techniques, and references
PresentOrganise and display your work professionally, demonstrating the creative process

Typical Grade Boundaries

GradeApproximate mark needed
A*72–84%
A62–71%
B52–61%
C42–51%
D32–41%
E22–31%

⚠️ Typical boundaries. Actual boundaries vary by series — check Pearson's website.

Responding to Briefs, Professional Annotation, and Building a Portfolio That Communicates

Applied Art and Design papers test your ability to respond creatively and professionally to a set brief. The first step — and the one students most often rush — is thorough analysis of the brief itself. Identify every requirement: Who is the client? Who is the target audience? What is the purpose of the design (to inform, persuade, entertain, sell)? What format and specifications are required? What constraints exist (colour palette, brand guidelines, dimensions)? Professional designers spend significant time on brief analysis before producing any creative work, and the best exam responses demonstrate this same rigour. Visual research must be genuine investigation, not decoration. Don't simply collect images that look nice — select artists, designers, and creative practitioners whose work is directly relevant to the brief, and analyse their techniques with precision. What printing technique does this designer use? How does this photographer's use of natural light create a particular mood? How does this illustrator's colour palette communicate the brand values? Each research reference should inform a specific creative decision in your own work. Annotation throughout your portfolio should be specific, evaluative, and professional in tone. Replace generic comments ('I experimented with different media') with precise analysis: 'I tested screen printing on three fabric weights — the 120gsm cotton produced the crispest registration for the geometric pattern, while the 200gsm canvas absorbed too much ink and lost fine detail. For the final piece I selected the cotton, which also aligns with the client's specification for a lightweight product.' Time management during externally set assignments is critical. Divide your available hours into phases: research and analysis (20%), idea generation and development (30%), experimentation and refinement (20%), final production (25%), and evaluation (5%). Students who spend too long on research often produce underdeveloped final pieces, while those who rush to production without sufficient development produce work that lacks creative depth.

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